Reflection at a Retroreflector with Rough Surfaces
Abstract
Retroreflectors are commonly used when trying to reflect light independent from its incident direction roughly back into the same direction. This use case shows how to model such kind of structure with the help of Non-Sequential Field Tracing. It also includes rough surfaces for the walls of the reflector. These are modeled by applying random functions onto the surfaces.
VirtualLab Fusion Configuration
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VirtualLab Fusion