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How to Work with the Programmable Material and Example (Linear Dependence)


Providing maximum versatility is one of our most fundamental objectives. A key aspect of this aim is to provide a flexible-enough definition mechanism of the refractive index, in order to achieve a realistic characterization of the matter which composes an optical system. In VirtualLab Fusion this role is left to Materials and Media: the first deal with the dependence of the refractive index on wavelength (dispersion), the second group take care of the dependence on position. In what follows we present a tutorial that guides the user in the task of programming their own custom materials.

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